[Build 144] - Hearty Party

Additions Hearty Meal Heal one heart if you’re missing health, gain one heart if you’re at full health Knockback Resistance Enemies can become resistant to knockbacks at later stages Level Ups Made level ups safer Changes Blessing of Jotunheim Blessing of Jotunheim now upgrades damage, movement speed and attack speed based on missing health Embrittle Reduced damage from 1% to 0.25% per stack Fixes Enable multithreaded physics Weapons now swap on being picked up Adjusted enemy stats and buffs they receive Audio Sound Effects Added bow atack effect Added weapon pickup effect Added enemy hurt effect Fix audio effects overlapping Leaderboard The leaderboard has been reset due to significant gameplay/balancing changes....

April 11, 2024 · 1 min · 153 words · Michael Hinz

[Build 141] Lots and lots of blood!

Additions Burst Strike Accumulate attack charges over time. Using your Ability discharges stored attacks. Visuals Added blood splats Optimized Chain Lightning and Burn effects Improved upgrade cards Adapt UI for non-16:9 resolutions Fixes Fixed Deep Pockets not resetting properly Fixed Berserker sometimes reducing attack speed Fixed Fearsome sometimes not resetting Updated fonts in various menus to be more consistent Replaced odd X close buttons with actual buttons Made experience orbs change through more colour ranges to better indicate their worth Performance enhancements for damage pop-ups, corpse explosions and lightning Recurring “Blessing of” type upgrades only show up when all upgrades in that tree have been unlocked Fix Corpse Explosion Leaderboard The leaderboard has been reset due to significant gameplay/balancing changes....

April 1, 2024 · 1 min · 162 words · Michael Hinz

[Build 131] First Patch Notes!

Changes Berserker Berserker now works off of missing health, instead of granting a stack every time the player takes damage. Clotting Clotting’s timer is no longer reduced by killing enemies, but instead by the amount of empty hearts. Each empty heart increases the timer to tick down 100% faster. The timer only ticks down if you’re missing at least one heart. Base time increased from 5 minutes to 7 minutes. Fixes Fixed Fearsome not resetting on next runs Fixed Movement speed bugs with Panic, Dashig and Ingenious Fixed Berserker sometimes reducing attack speed Fixed sfx not playing until the second time Fixed Screenshake setting not saving Fixed being able to exit out of the game-over screen and keep playing (lol) Leaderboard The leaderboard has been reset due to significant gameplay/balancing changes....

March 24, 2024 · 1 min · 171 words · Michael Hinz