Bugfixes

  • Time survived now also accounts for full hours (I didn’t expect people to survive for longer than an hour)
  • Spam-switching weapons no longer breaks attacking
  • Adjusted experience requirements for the skill tree
  • Overgrown no longer leaves you at 0.5hp, making it look like you’re alive with 0 hp
  • Multistrike 2 now shows the icon of what it unlocks next
  • Fixed Fearsome 2 unlock icon
  • Game can no longer unpause when getting damaged right as you level up, causing an unpaused level-up screen

Additions

  • Health regeneration animation for clotting
  • Added a sound effect for when enemies receive upgrades