Tiny Island Games was formed as the catalyst through which I’m entering the games industry professionally. I’ve done a lot of personal project work over the past couple of years, but am now looking to build a small indie studio that’s focused on sustainability and growth of the Tasmanian games industry.
To realize this goal we’re buddying up with SecretLab to help us navigate the release of our debut title, Plains of Havoc. We’re also working closely with UtasPlay and TasGM to grow the local games industry in Tasmania.